This course is designed to prepare the student for the possibility of being caught with their family in a possible self-defense or active shooter situation. This course will be objective based with no set time limit. Being open-minded and having the right attitude will allow you to learn new ideas. Requires you to have had a Basic Pistol course or pass an evaluation before the session. The assessment will begin with written and practical handgun exercises at no cost.
During this course, you will explore different scenarios that are common in everyday situations. The objectives are:
· Learn to avoid getting caught in a situation; Learn about awareness and our game "I spy a way out” to prepare families awareness in public; Learn techniques to deny and remove yourself and family from a potentially harmful situation; Learn techniques to defend and stop the threat in a self-defense situation; Learn the steps you should take after defending in any situation; Learn to interact with a law enforcement encounter.
· Long pants; Collared or high neck shirts (recommended to keep the brass from finding its way in); Comfortable closed toe shoes; Boots (Always recommended); Jacket or another type of concealment garment (open or closed; zipper or no zipper).
Personal Protection Equipment requirements:
· Eye Protection; Ear Protection (electronic recommended); Knee Pads (optional); Belt holster or concealment holster (no inside the pants holster); Magazines three minimum for double stack, four recommended for Single Stack magazines); Magazine holster (double mag); Speedloader for Semi-Auto magazine (recommended); Speedloader for revolvers, four recommended; Speed loader holster; Gun and 400 rounds of ammunition.
· Able to bend and stretch. If you have any special requirements, you will need to inform us how we can reasonably accommodate you prior to the class.
The Range event objectives:
· Safety Briefing; Shooting fundamentals overview
· Assess and Clear, type 1, type 2, and type 3 malfunctions; Trigger Control (Take up, reset)
· Draw from the holster; draw from closed or open garment concealment; re-holster
· One handed shooting; two-handed shooting; Strong hand and weak hand shooting
· Defend while moving (stop, shoot move and assess the situation)
· Assess and defend multiple threats at the same time; failure to stop
· Shoot from a chair/table; hostage situation; close contact
Larry served in the United States Marine Corps from 1968 to 1974. Qualified as an expert with the M-16.
Our class room will hold 20 students with ease, and to get to the range we walk across the parking lot a one stop shop. We can hold class even if it rains.
The purpose of PFA is to provide the best possible training in Pistol, Rifle, Shotgun, and Self Defense. We provide an affordable and safe environment where you learn handling your firearm, and become comfortable in using your new skills in handling the firearms of your choice. Our trainers became trainers because of their love of firearms, and the excitement of teaching new shooters the art of shooting.
One of the best LTC class in the DFW. Start at 900AM out by 400PM. The class and range are at the same place no need to drive to another place one stop shop.
This is the website to start the process for getting your LTC
One of the more important classes on what it do and not do in the house when your family is at home. 8 hour class
If its been awhile since you have shot your rifle or pistol this is the class just for you to get back into again. It is only 4 hours long so your are in and out. We will spend time on the range and the class room
Customers have questions, you have answers. Display the most frequently asked questions, so everybody benefits.
What is the difference between Type 1, Type 2, and Type 3 malfunction?
The Type 1 malfunction is commonly referred to as a failure to feed or a failure to fire. A key symptom is the dreaded click you hear after pressing the trigger. On the range, your immediate response would probably be to stop and wonder what went wrong.
Common causes for a Type 1 malfunction are a failure to fully seat a magazine, which prevents a round from being stripped into the chamber; a bad round; or the operator’s failure to load the chamber. There are numerous other reasons why you would get a Type 1 malfunction, but these are by far the most common for a properly operating handgun.
The Type 2 malfunction is often referred to as a stovepipe or a failure to eject. The key symptom of this malfunction is a dead trigger, meaning when you press the trigger, nothing happens. No click. No bang. Just mush. This malfunction gained the nickname “stovepipe” because, when a fired case fails to properly eject and becomes trapped in the pistol’s ejection port, it looks like a stove’s exhaust pipe.
Common causes for a Type 2 malfunction are limp-wristing, or not providing solid enough resistance for the handgun during recoil; impeding the slide during recoil; underpowered ammunition; a broken or malfunctioning extractor or ejector; a malfunctioning magazine; or an overpowered recoil spring. By far the first two examples are the most common causes for a Type 2 malfunction, and they are basically due to operator error. This is a good thing because operator errors are easier to prevent and fix than mechanical failures.
The Type 3 malfunction (commonly called a double feed) is the mother of all malfunctions, short of a stuck case or a catastrophic part failure that renders the handgun inoperable. In the latter two malfunctions, you need to start thinking Plan B. There is no drill to fix them without tools.
The key symptom of a Type 3 malfunction is identical to that of a Type 2: a dead trigger. In a handgun, a Type 3 is the result of a live round heading into the chamber when another live round is already there. This is fairly uncommon in handguns, Common causes of a Type 3 malfunction essentially involve either an extractor failure, a magazine failure or a stuck case. The Type 3 is difficult to deal with, so you definitely want to have a game plan to deal with it
The difference between cover and concealment ?
This is a great question to ask so here goes. If it doesn't stop a bullet, then it is considered to be concealment because that is all it is really doing – concealing your location. Cover is something that will not only conceal your location but stop a bullet as well.